// AA 02 Î佫µÇ³¡ÕÐļÎ佫ѡÔñ #tagCSActHeroAppearCallHeroSelect struct tagCSActHeroAppearCallHeroSelect { tagHead Head; BYTE ActNum; // »î¶¯±àºÅ BYTE CallHeroIndex; // ÕÐļѡÔñµÄÎ佫IDË÷Òý };